CONTENT MOVED to AdventureGamePlays

I have created a new blog called AdventureGamePlays, which better indicates what I'm doing here. Also, the new name makes the game reviews quotable, should anyone be interested in doing so. Most of this content has already moved to that site, and I will be using it for future game blogging.

Wednesday, October 27, 2010

Ghost in the Sheet (2): Questioning Ghosts


Copied the instructions on the wall to the gas pipe puzzle, but as there didn't appear to be anything available to manipulate, I went exploring. Found lots of new areas in the factory, but mostly, I found other ghosts.

Alas, the first was the hapless soul I met earlier. He seemed to be a bit angry at me. I presume calming him down was a puzzle, but if so, all one has to do is choose the right dialogue question.

Anyway, we talked. Quite a lot. Oh dear, the voice acting in this game is primarily script reading. Well, it's a low-budget indie game, so I won't complain. Big publishers with big budgets have no excuse for lousy voice work, but cut the little guys some slack. (Also makes me appreciate the little indie operations who do use decent actors.)

I did quite a lot of wandering around. Still haven't found anything to manipulate, but there are some intriguing things. A pipe with something stuck in it, but I can't see what it is. No doubt we'll be going back there somehow. The door to the boss's office opens, but so far I haven't found the route to that yet.

Found the monster that was hiding behind the junk in the first factory room. But right now I'm just exploring. We'll see the monster again later, obviously.

Met two more ghosts in the dressing room. One the old fireman, who's now taken up residence in his locker with his pipe. The other the only lady involved, Larissa, who doesn't know she's dead.

Long conversations, but I didn't really learn anything that would give me a clue for my next action. I know I have to fix the gas lines, and I have to fix the fan in the lobby.

But how to do those things must remain a mystery for now!

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